Smart contracts, blockchains (distributed ledgers), and rights management broadly construed are the themes of today's Spotlight Patents. Assigned to ANT, the first patent addresses techniques for deploying a smart contract. Assigned to NIKE, the second patent addresses techniques for video game integration of cryptographically secured digital assets.
11,307,990, "Deploying a smart contract," assigned to Advanced New Technologies Co., Ltd. (KY).
Abstract
Implementations of the present specification provide a method for deploying a smart contract. According to one implementation the method includes: receiving a transaction request for invoking a first contract; obtaining a first instruction code and a function index table, wherein the function index table is used to indicate a memory address of an instruction code corresponding to each of import and export functions in the first contract; determining a first memory address corresponding to the invocation function based on the function index table; and executing the first instruction code in the first memory address based on the determined first memory address.
11,308,184, "Video game integration of cryptographically secured digital assets," assigned to NIKE, Inc.
Abstract
A method of integrating a cryptographically secured digital asset into a digital video game application includes receiving a digital asset identification (ID) code representative of cryptographically secure digital asset. The digital asset ID code exists together with a unique owner ID code on a distributed blockchain ledger, and includes a code string segmented into a series of code subsets. A first plurality of the code subsets includes data indicative of a plurality of attributes of the digital asset. The digital asset ID code is provided to a virtual object generator, which returns a virtual object constructed from the first plurality of the code subsets of the unique owner ID code, and where the virtual object further including a plurality of object attributes. At least one of the character attributes is then modified according to at least one of the object attributes.